SATS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

It is great you are working so hard on preparing for your SATS exams. Here are some links that might help you guarantee that Level 4, and why not, reach a beautiful Level 5.

1. SPAG
·Start with SPAG 2014   ---Corrections-
·Continue with SPAG 2013  ---Corrections-
·An Extra SPAG-Check --- Correction-

2. SPELLING
You can check the spelling rules that will be used:
A. HERE or
B. HERE. or
C. HERE or
D. HERE or

3. READING COMP
It would be ideal to print the booklet. The text can be read from your computer screen. And when you have finished, the booklet can be read from your computer screen too.

·2014 Text---Booklet---Correcting
·2013 Text---Booklet---Correcting
·2012 Text---Booklet---Correcting

You might also want to work here: Self-Correcting RC Exercises.

MORE?: Here

4. Now, play. Try some of these links:

Literacy
Comprehension
Punctuation
Grammar
Writing Texts
Woodlands
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EXTRAs



GRAMMAR
KS1. REVISE
Sweet Tooth (Full Stops)
Lug and the Gant Storks. (Capital Letters)
The Patchworker (Word Order)
Code Calling (Synonyms) 
Dragon Land (Questions)
Fraser the Eraser (Descriptions)
The Cream Cake Mystery (Rhymes)
The Sound Monster (Onomatopoeia)
Floppy and the Puppies (Adjectives)
Wild West (Phonics, Spelling)
Pirate (Spelling)
Word Golf (Synonyms)
River Rhyming (Rhymes)
Travelling (Pronouns)
Alien (Punctuation)
Alphabetical Adventure (Abc´s)
Balloon (Conjunctions)
Kung-Fu (Sentence order) 
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KS2. CAN YOU FINISH THEM ALL?
Trapped (Nouns and Adjectives)
Tapped II  (Paragraphs)
Trapped III (Punctuation)
Trapped IV (Complex Sentences)
Trapped V (Spelling)
Trapped VI (Verbs and Adverbs)
*
*JUST PUNCTUATION*



NUMERACY
2. Area of squaresrectangles II, 34...  and right-angled triangles. II, 38...
3. Word problems with 4 ops. 
4. Sequences , with decimals. II, 12... and II, 63...
5. Finding out the angle of triangles without a protractor.
6. Nets of cubes. II, 33...
7. 4 Ops operations. With and without magic mirror
8. Divisibility rules. II, 77... (click me)
10. Operations with brackets (6x4) + (8x3). II, 20...
11. Squared numbers. II, 58...
13. Data. Reading and understanding graphs: Bar chartsline graphs. ... II, 46
14. Area of compound shapes (combining rectangles). II, 34...
15. Area of 3d shapes (cube and cuboid).  

EXTRA POINTS
16. AveragesMeanMedianModeRange  II, 42...
17. Reasoning  formulas

ROUNDING
to the nearest 100. Click me
to the nearest 10 or 100 Click me and me
to the nearest 1 (unit) Click me and me. And HERE
you must complete this one HERE
You won´t be able to get this one right HERE

DECIMALS
I bet you cannot understand this one. Two Housepoints if you explain on Monday.
Ordering Decimals click me and me (remember the symbol for "bigger than" and "smaller than"?)
Adding Decimals HERE and HERE
Subtracting Decimals here
Multiplying Decimals here
Dividing Decimals here

NEGATIVE NUMBERS
Line Jumper
Mission 2110

4-OPS
X with Missing numbers and here
Adding and Subtracting HERE
Fill in the missing gaps (IMPORTANT) ME and ME and ME

Anything missing? Find it here:  http://eu.ixl.com/math/grade-5

MENTAL MATHS HERE

1 3d shapes
Names to study
Nets
Test
2 Symmetry
Line Symmetry
Lines of Symmetry
Test
3 Parallel and Perpendicular Lines
Explanation
4 Transforming measurements
Can you find anything here? 
What about here
You must try this
5 Triangles
Understanding
Try this game
6 Data: Pictograms, Bar Graphs, Venn and Carroll Diagrams
Try them all
7 Sequences
Sequences. From easy to tricky
Careful, Sequences can be patterns: i,iiiiiiv
8 Measuring
Can you measure a line with millimetric exactness:
---------------------------------------------------------------
9 Odd and  Even
Explanation
Want to try this game
or this one
Complete:
odd+odd=
odd+even=
even+odd=
even+even=

CHECK THIS: 
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Mental maths: from 1 to 20 . click me
·4 ops
· Multiplying and dividing, page 12,13
·Transforming mm,cm,m,km and mg,g,kg,tonnes and ml,l, and i , iiiii
· Nets
Guess my number

Terry Pratchett


Writer Terry Pratchett has recently left us. He was a fantasy, science-fiction, and ironical writer. We have not discussed him in class for he is a writer that teachers leave for Secondary students. Here you can visit his web, here you can read the Wikipedia article, but it´s not necessary. What we are going to do is watch a movie, HOGFATHER, based on his book  from the DISCWORLD series. Look here

This story is a strange version of Christmas seen through Pratchett´s strange, humorous, and fantastical eyes. It all happens in Discworld, a world that is flat, round (like a disk) and that floats around the Universe standing on four elephants, four elephants that stand on a gigantic turtle. Weird?

In Discworld a mysterious ghostly figure (one of the Universe Auditors) has hired the services of the professional Guild of Murderers.
And what is it this figure wants from these murderers? He wants Hogfather dead!
And who is Hogfather? A pig version of Santaclaus!
Weird?

Because it is Christmas Eve, and Santa... (sorry, I got the names wrong) and Hogfather must fly on his hog-sleigh to give out the presents.
If you think all this sounds wonderful and weird, well, you have seen nothing yet... because Hogfather suffers a natural death before Tea-Time, a cruel psychopathic (completely crazy) murderer, manages to kill him. And hooded Death himself (yes, Death, the character) decides to substitute Hogfather in his task of giving the presents to all the children.

Watch the first movie here. (1 hour 1/2)
Watch the second half here

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STILL WANT MORE?
How about THE COLOUR OF MAGIC
part 1
part 2
Enjoy

RULES FOR NABSS-LENOVO PRIMARY STORY COMPETITION



First: The objective of the Story competition about Worldwide Educational Technology organized by NABSS and sponsored by LENOVO is to reward the best entries related to this subject, in compliance with the following rules.

Second: All Primary pupils from Year 3 to Year 6 in NABSS schools may participate. Their competition entry must be entitled “I Love Technology, do you?” in English and the theme must be related to the advantages of New Technologies in the field of Education. Pupils may relate present or future events in their stories.

Third: Entrants can submit one story only in compliance with the competition rules. The stories must be typed on a double sided A4 piece of paper. Entries must show the pupil’s name, school and year group, and must be enclosed in a sealed envelope clearly indicating the school’s name on the cover.

Fourth: The competition will take place from the beginning of January until 20th February. All entries must be sent to NABSS (Calle Ferraz 85, 28008 Madrid) by the end of February. Any entries received after the deadline date will not be accepted. The postmark date on the envelope will be used as a reference for the date of entry.

Fifth: During the month of March, a board of members from the NABSS Executive Committee and other Educational institutions such as the British Council, the British Embassy, and a representative of the sponsoring company LENOVO-SPAIN will shortlist the entries. Subsequently a board of judges will designate the prize winners and notify their schools as well as all other participants. There will be only one category in the competition; therefore first and second prizes will be awarded to stories that reflect Originality and Innovation.

Sixth: By entering the competition, participants grant the Organization the unrestricted right of reproduction, distribution and use of any means that the Organization considers appropriate, such as newspapers, magazines, Facebook, NABSS/LENOVO websites or other similar media, always clearly mentioning the authors name.

Seventh: All prizes awarded to the winners will be LENOVO brand products (2 TABLETS). These prizes will be given at the place and date indicated. The prize-giving ceremony will take place in March 2015 at the Cocktail party that will be held during the NABSS national congress in Málaga.

Eighth: The judges’ decisions will be made by vote of the majority and will be final.

Ninth: The Organization reserves the right to amend these rules where it is deemed necessary to do so. The competition rules and any possible modifications will be published via any means selected by the Organization.

By entering the competition, pupils agree to accept the established rules and declare that the Organization’s use of their story in accordance with the competition rules in no way damages the rights of third parties.

HOW CAN I HELP YOU?

Every Friday until we finish the stories, the Little Red Book activity will become electronic. You will have to send me by e-mail, or bring in pen-drive your story.
During the weekend I will correct spelling and grammar.
I will also add a comment where I state my opinion on the good and bad bits. By no means I will suggest writing to you, or write any lines on your work.  

SOME THINGS TO REMEMBER:

1 STRUCTURE: parts of a story. 
Stories normally have 5 different parts.

I.
The INTRODUCTION
-Presentation of main characters (The WHO). The main characters appear. The narrator will describe them, or we will see what they are like by their actions, by what they say or how they talk... One way or the other the reader is introduced to who will be the most important characters in the story.
-The settings (The WHERE and the WHEN). The narrator tells us about where this story takes place: is it here in Madrid, is it in USA...? Is it a rich family in a wonderful house, is it a poor family in the slumbs of India...?
The narrator also tells us about the times of where the story takes place: Is it now, the future or the present. is it a specific context (situation) like the Second World War, the 1920s ...?

II
The BUILD-UP
The problem  appears for the first time: is it that the boy enters a new school and he meets a strange teacher, is it that something magical happens to him on a normal Monday morning...?
Next to the problem we have the enemy, the baddie of the story.
Here we see the first reactions and effects on the life of the main characters.

III
The DILEMMA
The problem, the conflict, that started in II gets more and more intense. The main characters are immersed in the adventure. The reader is tense, worried. All the action happens here: the fights, the escaping, the dangers... The main character are doomed! It´s the end!

IV
The RESOLUTION
The main characters confront their destiny. The best of their personality comes into action: the have an intelligent, brave response to the problem. They reader feels lots of emotions here. "Yes", the reader says, "you can do it, come on!".
The resolution finishes with THE END of the story, that can be:
-Happy ending (reader cheers)
-Sad ending (reader cries)
-Surprise ending (reader shouts "What!")
-Looped ending (The end takes us back to the beginning)
-Open Ending (The end remains mysterious, so each reader will have a different opinion of what this end is)

V
CONCLUSION
A final paragraph for the reader. The story has finished but the writer still wants to add something else, for example:
An this is the end of our story. Maria married Justin Beaver, and they had 24 children and lived happily ever after. Ana became a famous vintriloquist, and travelled the world. Carlota won the Boxing World Championship. Juanjo decided to sell his collection of Ferraris and give the money to end the hunger in Africa. He was awarded the Nobel Peace Prize in 2020....

2. THEME and MESSAGE
Theme. All stories develope a main topic (or several) that normally are one of the next:
-TECHNOLOGY IN EDUCATION
-Friendship
-Love and Romance
-Bravery or Intelligence
-Honour or Duty
-Comedy (making the reader laugh)
-Violence and Fatality
...
This is the element that moves the story in one direction or the other.
Sometimes we can heve several in the same story.

Next to the theme we might have the message. This happens when the writer wants to "teach" the reader.
In Little Red Riding Hood the we learn not to disobey and follow the path.
In Mathilda, and in Peter and the Wolf we learn not to lie.

3. TYPES of STORIES
Stories can be classified in different families:
-Adventure and Action. The reader is transported to worlds full of dangers. There is alot of action, of fights.
-Mystery and Horror. The reader is transported to a world where things happen in a sort of magical (non-logical) world.
The writer will create a feeling of wonder in the reader if it is a Mystery Story.
The writer will try to scare the reader if it´s a Horror Story.
-Sci-Fi. Science-Fiction stories are normally set in a future of super technology. Robots, space-ships, cyborgs, etc are key elements.
-Detective stories. A crime has been comitted, and an intelligent detective must use his super reasoning skills to solve it.
-Comedy. Any excuse is valid to make the reader laugh. If the reader laughs you win.
-Tragedy- Any excuse is valid to make the reader cry.  If the reader cries you win.